叙事架构 narrative architecture
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L-Origin
叙事架构 narrative architecture 指的是游戏能够用模拟出的物理空间来营造玩家体验。Henry Jenkins 在论文《Game Design as Narrative Architecture》(2004)中,将这种着重于空间的叙事技巧称为叙事架构,并把游戏归入空间性故事之列,即随着玩家在游戏空间中进行游历,故事就得到了讲述。
L-My Words
叙事架构 narrative architecture 是由 Henry Jenkins 所提出的将游戏归为空间性故事的一个概念,即随着玩家在游戏空间中游历,故事也得以被讲述。
L-Zotero citation key
\cite{adamsGameMechanicsAdvanced2012}
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